Time-window notifies used to block/drive animation-related state.
Animation notify states define a time range on a montage or sequence, which makes them ideal for handling logic that should stay active while part of an animation is playing. In this pack, they are used for things like blocking ADS, toggling magazine visibility, and driving left-hand grip behavior.
Tick can fire every update while the playhead stays inside the range.
End fires when the playhead exits the range.
Important Runtime Note
If a montage jumps sections, blends out early, or gets interrupted, End may not fire exactly when you expect. It is a good idea to make any state driven by notify states resilient to that.